ZGameEditor - The Core

A relatively very simple preset using only built-in ZGameEditor components like HUD Prefab and Strike Peaks and feeds them through HUD 3D to create the 3D effect. Effects like Bloom are used sparingly and there are no buffers, providing a straightforward and performant, high-tech visualization. The EDM tune here is "Midnight" by Dan Henig. It's available freely through YouTube Audio Library. To use the template: - Open the preset in FL Studio. - Click Export Video. ➤ ZGameEditor - The Core.fst (download): https://drive.google.com/file/d/1PCajUULk8uZXgJwt2ap6BBSRPKDLiLVV/ ➤ More from @Dan Henig on YouTube: https://www.youtube.com/sirdannytrolls/ πŸ…²πŸ†πŸ…΄πŸ…³πŸ…ΈπŸ†ƒπŸ†‚-πŸ…°πŸ…½πŸ…³-πŸ†πŸ…΄πŸ†‚πŸ…ΎπŸ†„πŸ†πŸ…²πŸ…΄πŸ†‚ Video made with FL Studio's ZGameEditor Visualizer. Exported at 4k/60fps. No external assets are used, only built-in components, with HUD 3D powering the 3D visuals. ➤ More about ZGameEditor from developer Ville Krumlinde: http://www.emix8.org/static.php?page=ZGameEditor ➤ FLStudio (boss DAW): https://www.image-line.com/flstudio/ Effect author credits: ➤ HUD Prefab, HUD 3D - Rado1 ➤ Youlean Audio Shake, Stripe Peeks, Youlean Color Correction - Youlean ➤ Automator, FourCornerGradient - Cynex